crt-generate-slot-mask
This shader generates a slot mask texture, used as the mask by the generate-screen-texture shader.
A mask that uses rectangular "slots" instead of the circular phosphors from earlier color TVs, with columns of RGB phosphor groups, where alternating columns are offset by half.
Index
Uniform Buffer Values
Uniform Buffer Values
- g_texSize
-
float2 g_texSize
Type
float2
Description
The size of the render target we are rendering to. It is expected that g_texSize.x == 2 * g_texSize.y
.